Papervision3D: workaround for onReleaseOutside
I just stumbled across a very simple way of achieving an onReleaseOutside event when working with Papervision3D. Now, why would I bring up Papervision3D in such a setting? If you, like me, have included a Papervision3D scene on a stage where other 2D objects (like MovieClips and other Flash components) are ...Posted in AS3, flash, papervision3d
Tags: actionscript, AS3, blendmode, button, event, fill, flash, graphics, mouseevent, multiply, onrelease, onreleaseoutside, papervision3d, pv3d, release, white
Tags: actionscript, AS3, blendmode, button, event, fill, flash, graphics, mouseevent, multiply, onrelease, onreleaseoutside, papervision3d, pv3d, release, white